Soy muy nuevo en esto, mientras sigo esta guía. Ficha de Etereum
Estoy recibiendo un error.
pragma solidity ^0.4.8;
contract tokenRecipient { function receiveApproval(address _from, uint256 _value, address _token, bytes _extraData); }
contract MyToken {
/* Public variables of the token */
string public standard = 'Token 0.1';
string public name;
string public symbol;
uint8 public decimals;
uint256 public totalSupply;
/* This creates an array with all balances */
mapping (address => uint256) public balanceOf;
mapping (address => mapping (address => uint256)) public allowance;
/* This generates a public event on the blockchain that will notify clients */
event Transfer(address indexed from, address indexed to, uint256 value);
/* This notifies clients about the amount burnt */
event Burn(address indexed from, uint256 value);
/* Initializes contract with initial supply tokens to the creator of the contract */
function MyToken(
uint256 initialSupply,
string tokenName,
uint8 decimalUnits,
string tokenSymbol
) {
balanceOf[msg.sender] = initialSupply; // Give the creator all initial tokens
totalSupply = initialSupply; // Update total supply
name = tokenName; // Set the name for display purposes
symbol = tokenSymbol; // Set the symbol for display purposes
decimals = decimalUnits; // Amount of decimals for display purposes
}
/* Send coins */
function transfer(address _to, uint256 _value) {
if (_to == 0x0) throw; // Prevent transfer to 0x0 address. Use burn() instead
if (balanceOf[msg.sender] < _value) throw; // Check if the sender has enough
if (balanceOf[_to] + _value < balanceOf[_to]) throw; // Check for overflows
balanceOf[msg.sender] -= _value; // Subtract from the sender
balanceOf[_to] += _value; // Add the same to the recipient
Transfer(msg.sender, _to, _value); // Notify anyone listening that this transfer took place
}
/* Allow another contract to spend some tokens in your behalf */
function approve(address _spender, uint256 _value)
returns (bool success) {
allowance[msg.sender][_spender] = _value;
return true;
}
/* Approve and then communicate the approved contract in a single tx */
function approveAndCall(address _spender, uint256 _value, bytes _extraData)
returns (bool success) {
tokenRecipient spender = tokenRecipient(_spender);
if (approve(_spender, _value)) {
spender.receiveApproval(msg.sender, _value, this, _extraData);
return true;
}
}
/* A contract attempts to get the coins */
function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {
if (_to == 0x0) throw; // Prevent transfer to 0x0 address. Use burn() instead
if (balanceOf[_from] < _value) throw; // Check if the sender has enough
if (balanceOf[_to] + _value < balanceOf[_to]) throw; // Check for overflows
if (_value > allowance[_from][msg.sender]) throw; // Check allowance
balanceOf[_from] -= _value; // Subtract from the sender
balanceOf[_to] += _value; // Add the same to the recipient
allowance[_from][msg.sender] -= _value;
Transfer(_from, _to, _value);
return true;
}
function burn(uint256 _value) returns (bool success) {
if (balanceOf[msg.sender] < _value) throw; // Check if the sender has enough
balanceOf[msg.sender] -= _value; // Subtract from the sender
totalSupply -= _value; // Updates totalSupply
Burn(msg.sender, _value);
return true;
}
function burnFrom(address _from, uint256 _value) returns (bool success) {
if (balanceOf[_from] < _value) throw; // Check if the sender has enough
if (_value > allowance[_from][msg.sender]) throw; // Check allowance
balanceOf[_from] -= _value; // Subtract from the sender
totalSupply -= _value; // Updates totalSupply
Burn(_from, _value);
return true;
}
}
"throw" está en desuso en favor de "revert()", "require()" y "assert()". si (_to == 0x0) tirar; // Evitar la transferencia a la dirección 0x0. Usa grabar() en su lugar
Intenté muchos códigos pero obtuve el mismo error, ayúdame a solucionarlo.
La forma sencilla de compilarlo es cambiar cada instancia de la throw
palabra clave en el código a revert()
. Revertir es la forma mejorada de hacer terminaciones anormales de un contrato.
Sería mejor reescribir cada expresión que se usa actualmente throw
para usar la require()
función para verificar los parámetros de entrada y terminar si no se cumplen. Está documentado aquí . Debajo del capó, está haciendo lo mismo que las if (...) revert()
declaraciones, por lo que es solo una cuestión de estilo.