He oído hablar del concepto de moneda de color en bitcoin, ¿hay algo similar en Ethereum?
Quiero tener una billetera única que mantenga dos tipos de ether
. digamos que uno viene de mí agregando éter y otras ganancias de los juegos. quiero usar estos dos éteres por separado en una sola billetera. hay algo para esto?
gracias :)
Ethereum fue diseñado con esta característica en mente, entre otras. Por lo general, no escuchará a las personas llamarlas "monedas de colores", sino fichas.
Pruebe estos enlaces en los documentos de introducción:
https://blog.ethereum.org/2015/12/03/how-to-build-your-own-cryptocurrency/
O si solo quieres código:
contract tokenRecipient { function receiveApproval(address _from, uint256 _value, address _token, bytes _extraData); }
contract MyToken {
/* Public variables of the token */
string public standard = 'Token 0.1';
string public name;
string public symbol;
uint8 public decimals;
uint256 public totalSupply;
/* This creates an array with all balances */
mapping (address => uint256) public balanceOf;
mapping (address => mapping (address => uint256)) public allowance;
/* This generates a public event on the blockchain that will notify clients */
event Transfer(address indexed from, address indexed to, uint256 value);
/* Initializes contract with initial supply tokens to the creator of the contract */
function MyToken(
uint256 initialSupply,
string tokenName,
uint8 decimalUnits,
string tokenSymbol
) {
balanceOf[msg.sender] = initialSupply; // Give the creator all initial tokens
totalSupply = initialSupply; // Update total supply
name = tokenName; // Set the name for display purposes
symbol = tokenSymbol; // Set the symbol for display purposes
decimals = decimalUnits; // Amount of decimals for display purposes
msg.sender.send(msg.value); // Send back any ether sent accidentally
}
/* Send coins */
function transfer(address _to, uint256 _value) {
if (balanceOf[msg.sender] < _value) throw; // Check if the sender has enough
if (balanceOf[_to] + _value < balanceOf[_to]) throw; // Check for overflows
balanceOf[msg.sender] -= _value; // Subtract from the sender
balanceOf[_to] += _value; // Add the same to the recipient
Transfer(msg.sender, _to, _value); // Notify anyone listening that this transfer took place
}
/* Allow another contract to spend some tokens in your behalf */
function approveAndCall(address _spender, uint256 _value, bytes _extraData)
returns (bool success) {
allowance[msg.sender][_spender] = _value;
tokenRecipient spender = tokenRecipient(_spender);
spender.receiveApproval(msg.sender, _value, this, _extraData);
return true;
}
/* A contract attempts to get the coins */
function transferFrom(address _from, address _to, uint256 _value) returns (bool success) {
if (balanceOf[_from] < _value) throw; // Check if the sender has enough
if (balanceOf[_to] + _value < balanceOf[_to]) throw; // Check for overflows
if (_value > allowance[_from][msg.sender]) throw; // Check allowance
balanceOf[_from] -= _value; // Subtract from the sender
balanceOf[_to] += _value; // Add the same to the recipient
allowance[_from][msg.sender] -= _value;
Transfer(_from, _to, _value);
return true;
}
/* This unnamed function is called whenever someone tries to send ether to it */
function () {
throw; // Prevents accidental sending of ether
}
}
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nick carraway
priyanka dl
nick carraway
priyanka dl